Self-Reflective-Journal: Week Four:
For introduction to fluids, I opened the scene and had the menu in FX. I went to the Fluids menu and selected the 3D Container. A fluid emitter and container will appear. I made the base sit on the grid. I clicked the fluid emitter and selected the container and opened the attribute editor window. I made the base resolution 40 which increased the base grid geometry/voxels (higher quality it is). I played the simulation back then the smoke appeared. Since the smoke was strapped in the box I changed the container properties with the Boundary X,Y,Z menus. I made the boundary draw set to bottom. Then I went to fluidshape1 tab and set the density to 2.000 and the smoke became thicker. The buoyancy was set to 5 affecting the speed of the smoke emission. I also changed the dissipation to 0.200 which nearly last forever. In velocity I changed the swirl setting to 6.000 to get more variation in the smokes movement. The turbulences of strength was set to 0.100. Then I went to the lighting section and ticked self shadow and made the opacity 0.700. In the shading section in colour and incandescence I chose various hues of pink, blue and purple that looked aesthetically pleasing. I set the incandescence input to density and colour picked. I also wanted my smoke vibrant so I kept the transparency low. Then I went and ticked Auto Resize. Playing the simulation we can see the bounding box re-sizing to fit the smoke effect. I then increased the base resolution back to 100.
← Link to playblast of Fluids simulation


← Outliner for Fluids
← Base Resolution on fluidshape1 (Attribute Editor)



← Container to create fluid emitter
← Display voxel for higher quality
← Colour and incandescence of fluid
← Link to reference video first rendition
← Link to reference video of dance choreography final
Here are my reference videos for my dancer to use. Here in the first video is my first time performing the move I had thought out in my storyboard. I then recorded myself more times until I was satisfied with the end result, being the second video. Doing these rehearsals really helped me plan the moves and confidently teach my dancer the moves for when she would record our mocap data. This also taught me how important making a reference video can help with creating the process of any composition.



